Settings for RTS Threshold and Fragmentation Threshold

Settings for RTS Threshold and Fragmentation Threshold

Are you familiar with the settings for RTS Threshold and Fragmentation Threshold and what direction to adjust for reducing collisions and a wireless network. Is it better to adjust at the base station or at the client side?

    Requires Free Membership to View

    By submitting your registration information to SearchNetworking.com you agree to receive email communications from TechTarget and TechTarget partners. We encourage you to read our Privacy Policy which contains important disclosures about how we collect and use your registration and other information. If you reside outside of the United States, by submitting this registration information you consent to having your personal data transferred to and processed in the United States. Your use of SearchNetworking.com is governed by our Terms of Use. You may contact us at webmaster@TechTarget.com.

RTS Threshold is the frame size above which an RTS/CTS handshake will be performed before attempting to transmit. RTS/CTS asks for permission to transmit to reduce collisions, but adds considerable overhead. Disabling RTS/CTS can reduce overhead and latency in WLANs where all stations are close together, but can increase collisions and degrade performance in WLANs where stations are far apart and unable to sense each other to avoid collisions (aka Hidden Nodes). If you are experiencing excessive collisions, you can try turning RTS/CTS on or (if already on) reduce RTS/CTS Threshold on the affected stations.

Fragmentation Threshold is the maximum length of the frame, beyond which payload must be broken up (fragmented) into two or more frames. Collisions occur more often for long frames because sending them occupies the channel for a longer period of time, increasing the chance that another station will transmit and cause collision. Reducing Fragmentation Threshold results in shorter frames that "busy" the channel for shorter periods, reducing packet error rate and resulting retransmissions. However, shorter frames also increase overhead, degrading maximum possible throughput, so adjusting this parameter means striking a good balance between error rate and throughput.

This was first published in September 2004